//
//  LBDivideTextureFilter.h
//  OpenGLGame
//
//  Created by Nguyen Cong Huy on 4/2/13.
//  Copyright (c) 2013 UIT. All rights reserved.
//

#ifndef __OpenGLGame__LBDivideTextureFilter__
#define __OpenGLGame__LBDivideTextureFilter__

#include "LBBlendTextureFilter.h"

class LBDivideTextureFilter : public LBBlendTextureFilter{
    
public:
    LBDivideTextureFilter();
};

#endif
